Tuesday, 17 January 2017

Visual Storyboard



Visual Storyboard



INT. BEDROOM – MORNING


 











Sound Track 1 (dialogue) None.

Sound Track 2 (diegetic) None.

Sound Track 3 (non-diegetic) None.

Shot description: Extreme close-up of face. Holds for a few seconds then zooms out

Shot duration: 7 seconds

Editing transition to next shot: Straight cut



EXT. PARK – MORNING












Sound Track 1 (dialogue) None.

Sound Track 2 (diegetic) Ambient park sounds e.g. barking dogs

Sound Track 3 (non-diegetic) None.

Shot description: Mid shot of girl sitting on bench, camera moving around her

Shot duration: 3 seconds

Editing transition to next shot: Straight cut



EXT. BRIDGE – EVENING














Sound Track 1 (dialogue) None.

Sound Track 2 (diegetic) Running footsteps, flowing river

Sound Track 3 (non-diegetic) None.

Shot description: Long shot of river from bridge

Shot duration: 2 seconds

Editing transition to next shot: Straight cut



EXT. PARK - MORNING













Sound Track 1 (dialogue) None. 

Sound Track 2 (diegetic) Ambient park sounds e.g. barking dogs

Sound Track 3 (non-diegetic) None.

Shot description: Mid shot of girl sitting on bench, camera moving around her

Shot duration: 3 seconds

Editing transition to next shot: Straight cut



EXT. BRIDGE - EVENING













Sound Track 1 (dialogue) None.

Sound Track 2 (diegetic) Running footsteps getting louder, flowing river

Sound Track 3 (non-diegetic) None.

Shot description: Long shot of river from bridge

Shot duration: 2 seconds

Editing transition to next shot: Straight cut



EXT. PARK - MORNING













Sound Track 1 (dialogue) None.

Sound Track 2 (diegetic) Ambient park sounds e.g. barking dogs

Sound Track 3 (non-diegetic) None.

Shot description: Mid shot of girl sitting on bench, camera moving around her

Shot duration: 3 seconds



EXT. BRIDGE - EVENING













Sound Track 1 (dialogue) None.

Sound Track 2 (diegetic) Loud running footsteps, panting, flowing river

Sound Track 3 (non-diegetic) None.

Shot description: Close-up of feet running past

Shot duration: 1 seconds

Editing transition to next shot: Straight cut



EXT. WALL - EVENING
















Sound Track 1 (dialogue) Shouting, muffled crying

Sound Track 2 (diegetic) None.

Sound Track 3 (non-diegetic) None.

Shot description: Close-up of girl’s face with hand over her mouth

Shot duration: 2 seconds

Editing transition to next shot: Straight cut



INT. KITCHEN - EVENING

 











Sound Track 1 (dialogue) Muffled shouting “what do you think you’re doing?!” “you’re stupid!”

Sound Track 2 (diegetic) Kettle.

Sound Track 3 (non-diegetic) None.

Shot description: Mid-shot of girl sitting at table, slowly zooming in

Shot duration: 4 seconds

Editing transition to next shot: Straight cut


INT. KITCHEN - EVENING

 











Sound Track 1 (dialogue) Muffled shouting “what do you think you’re doing?!” “you’re stupid!” “why did you run?!”

Sound Track 2 (diegetic) Kettle.

Sound Track 3 (non-diegetic) None.

Shot description: Mid-shot of man on other side of table with angry body language. Slow zoom, out of focus.

Shot duration: 3 seconds

Editing transition to next shot: Straight cut


INT. KITCHEN – EVENING

 











Sound Track 1 (dialogue) Muffled shouting “what do you think you’re doing?!” “you’re stupid!” “why did you run?!”

Sound Track 2 (diegetic) Kettle (more high pitched).

Sound Track 3 (non-diegetic) None.

Shot description: Mid shot of girl sitting at table, slow zoom. Chair then fall back and camera follows.

Shot duration: 4 seconds

Editing transition to next shot: Straight cut


INT. BATHROOM – EVENING

 











Sound Track 1 (dialogue) None.

Sound Track 2 (diegetic) Water sloshing.

Sound Track 3 (non-diegetic) Ringing starts

Shot description: Match on action of girl falling and changes from falling backwards on chair to falling into bath. Bath has black water. Camera falls quickly as girl is submerged into a close-up of the water. Title of film will then appear and hold.

Shot duration: 4 seconds

Editing transition to next shot: Straight cut



INT. STAGE - MIDDAY

 














 















Sound Track 1 (dialogue) None.

Sound Track 2 (diegetic) None.

Sound Track 3 (non-diegetic) Muffled clapping

Shot description: Mid-shot from the front of the girl standing on stage. Camera moves around her gradually. Stops after a complete 180. Sound of muffled clapping as chairs are revealed.

Shot duration: 6 seconds

Editing transition to next shot: Straight cut



EXT. TUNNEL - EVENING

 















Sound Track 1 (dialogue) None.

Sound Track 2 (diegetic) Train, ambient.

Sound Track 3 (non-diegetic) Tension building music starts

Shot description: Long shot of girl in tunnel. Slow zoom into her. Dark.

Shot duration: 5 seconds

Editing transition to next shot: Straight cut



INT. BEDROOM - EVENING

 











Sound Track 1 (dialogue) None.

Sound Track 2 (diegetic) Door banging

Sound Track 3 (non-diegetic) Tension building music

Shot description: Match on action of girl from tunnel to door. Long shot. Camera zooms in as door bangs each time.

Shot duration: 5 seconds

Editing transition to next shot: Straight cut



EXT. BUS STOP – LATE AFTERNOON

































Sound Track 1 (dialogue) None.

Sound Track 2 (diegetic) None.

Sound Track 3 (non-diegetic) Tension building music.

Shot description: Girl still sitting at bus stop. Mid shot. Camera continues moving around her. As camera moves around her shots from previous scenes start to cycle faster and faster.

Shot duration: 6 seconds

Editing transition to next shot: Straight cut




INT. DOCTORS – EVENING

 















Sound Track 1 (dialogue) repeating name, gets clearer as camera zooms out.

Sound Track 2 (diegetic) None.

Sound Track 3 (non-diegetic) None.

Shot description: Extreme close-up of face. Holds for a few seconds and then slowly zooms out

Shot duration: 8 seconds

Editing transition to next shot: Straight cut to black




Shooting Script


Our Shooting Script


INT. BEDROOM
Thump
Close-up of the actor’s eyes, looks drained and tired. Holds for 3 seconds
Zooms out into mid-shot, sitting on bed, black clothing. Zooms out for 4 seconds. No action.
Camera starts to move around.


EXT. PARK
Shot changes on the camera movement. Same girl sitting on bench. Mid shot. Camera still moving around. Gets a third of the way around her. 3 seconds. Straight cut. No dialogue


EXT. BRIDGE
Long shot from bridge. No action. Can hear running footsteps in distance coming towards camera. Holds for 2 seconds. Straight cut.


EXT. PARK
Girl still sitting on bench. Mid shot. Camera continues moving around her. Goes another third of the way around her. 3 seconds. Straight cut. No dialogue.


EXT. BRIDGE
Long shot from bridge. No action. Can hear running footsteps again in the distance but closer this time. Holds for 2 seconds. Straight cut.


EXT. PARK
Girl still sitting on bench. Mid shot. Camera continues moving around her. Goes another third of the way around her. 3 seconds. Straight cut. No dialogue.


EXT. BRIDGE
Close-up of legs running past the camera. Running footsteps very loud. 1 second. Straight cut.


EXT. WALL
Extreme close-up of hand grabbing girl’s face. Muffled shouting and screaming. 2 second. Straight cut.


INT. KITCHEN
Mid-shot of girl in chair at table. Different clothes, red (?). Muffled shouting. Slow zoom. Kettle boiling in background (+sound). 4 seconds. Straight cut.


INT. KITCHEN
Shot-reverse-shot. Man standing on other side of table. Muffled shouting (“what do you think you’re doing?”). Out of focus. 3 seconds. Straight cut.


INT. KITCHEN
Mid-shot of girl in chair at table. Muffled shouting. Slow zoom. Kettle boiling in background (+sound, more high pitched now). Chair falling back, camera follows. 4 seconds. Straight cut.


INT. BATHROOM
Match on action of girl falling and changes from falling backwards on chair to falling into bath. Bath has black water. Camera falls quickly as girl is submerged (hear water sloshing) into a close-up of the water. Title will then appear and hold for 4 seconds. Straight cut.


INT. STAGE
Mid-shot from the front of the girl standing on stage. Camera moves around her gradually. 6 seconds. Stops after a complete 180. Sound of quiet muffled clapping as chairs are revealed. Straight cut.


EXT. TUNNEL
Long shot of girl in tunnel. Slow zoom into her. Dark. 5 seconds. Sounds of train moving above. Straight cut.


INT. BEDROOM
Match on action of girl from tunnel to door. Camera zooms in as door bangs each time. Sound of door banging. 5 seconds. Straight cut.


EXT. BUS STOP
Girl still sitting at bus stop. Mid shot. Camera continues moving around her. As camera moves around her shots from previous scenes start to cycle faster and faster. Cycle then suddenly stops. 6 seconds. Straight cut.


INT. DOCTORS
Cycling suddenly stops and cuts to extreme close-up of girl’s face, this time in doctors. Camera holds for 3 seconds. Sound of muffled speech of doctor saying girl’s name, gradually becomes clearer as the camera zooms out. Camera zooms out for 5 seconds.


Our Production Company Logo



Our Production Company Logo


We decided upon our production company name, COMA Productions, as it is an acronym for all of our names, Cassidy, Owen, Molly and Aimee. Once we came up with our name we decided to think of things which we related to comas some of our ideas were; dead people, hospital scenery and heart monitors; of these ideas we decided upon the heart monitor as we thought it would be the most impactful. We decided to brainstorm a few ideas for production company logos before deciding on a final design.  Here are three of our ideas:


Idea 1:


Our first idea was to have the line of a heart monitor running over the top of the name of our production company.  This is quite an impactful and professional logo with the white standing out, bold against the black background.  However, it may come across a little boring and uninventive and the title of our company may come across a bit small and difficult to read.  This however a good idea if we learn how to animate the heart beat with sound effects giving a smooth and professional introduction to our film.




Idea 2:


Our second idea was to write the 'M' of COMA using a heartbeat monitor.  This was our favourite idea as it is a fun and interesting logo which does not require animation ignorer to attract the audiences attention to our company and film.  The light blue again the black background brings a vibrancy to our logo making it stand out whilst also maintaining a professional look and feel.  However, there may be some issues with the translation of this logo as it is quite spaced out and some people may not be able to make out the 'M' or that it is a heartbeat.




Idea 3:


Ou final idea was to incorporate the word COMA into the heartbeat with productions written underneath.  This was our least favourite idea as the finished product came across childish and unprofessional with us having to change the font to suit the look of the heartbeat.  Although the overall look of the logo was not ideal we did make the logo all white to give as much professionalism as possible and the word 'productions' was kept in capitals to give optimum impact.







This is an example animatic of what our logo could look like and the movement it could include.


Monday, 16 January 2017

Film Credits Research


Film Credits Research



Taxi Driver
Director: Martin Scorsese

The credits in 'Taxi Driver are placed in different clips of the protagonist and the location. The actual credits are red which make them stand out from the dark background. All of the words are in capital letters and they are bold. Each credit only appears as long as necessary. The main title is in the center of the screen with the other credits off in the corner. The names of the people are in a bigger sized font than their jobs.




Psycho
Director: Alfred Hitchcock

The credits in 'Psycho' are revealed using moving grey bars. No clips are shown with the credits and it is kept very minimalist. The actual credits are white on a black background. All of the words are in capital letters and they are bold. The grey bars appear from different sides of the screen. The main title is in the center of the screen with the more to the side. The names of the people are again in a bigger sized font than their jobs.



Split
Director: M. Night Shaymalan

The credits in 'Split' are put on black screens that are cut in between scenes from the opening. The credits are white, bold and all are in capital letters.The title of the film is in the middle of the screen. The other credits are also in the middle of the screen but are spaced up more to fill up the screen. The names of the people are in a bigger sized font than their jobs.
         


The Shining
Director: Stanley Kubrick

The credits in 'The Shining are placed in multiple aerial shots of mountains and road. The credits are a bright blue colour which makes them stand out. The credits move up the center of the screen, this includes the title. All of the credits are centered. The title and the names are all in capitals but the job titles are in lower case. The names are in a much bigger font than their jobs.

Shutter Island
Director: Martin Scorsese

The credits in 'Shutter Island' are put in the negative space of multiple clips edited together. The credits switch from red and white, both colours making them stand out from the dark background. The title of the film is in the center with the other credits being in the corners. The credits are all in capital letters. The names of the people are in a bolder and slightly bigger font than their job titles.








Overall, I have learnt that there are many similarities to film's credits. Many credits are in bold fonts and all capital letters. Credits scenes with blank background normally have their credits in the middle and credit scenes with film clips normally have their credits in the negative space in the corners. The credits are also in a bright colour to make them stand out against the dark background.


Production Company Logo Research


Production Company Logo Research

Before creating our own production company logo, we looked into famous production companies and their logos which are used in movies. We looked at the main features of their logos including; colouring, font and animation.


The Weinstein Company


The Weinstein Company introduction is kept short with the logo being the only thing featured.  The logo fades in and out and then fades out at the end of the intro. This draws the viewers attention in and makes the logo stand out. The company name is also the last thing seen during this fade out.The background is black which makes the white logo bolder. The logo is kept simple and only features three triangles. Music is played in the background of the introduction which makes it seem more dramatic and grabs attention. This logo shows that we do not need to over complicate our own production company intro/logo.




Miramax Films


Miramax's production company logo focuses more on the animation than the actual logo. It has a big introduction with a sweep through a city. Its actual logo only appears in the lsat couple of seconds of the introduction. We are not going to be able to do this kind of animation as we do not have the skill or the time. The Miramax logo is kept very simple with a black background and a bold white font. The word 'Miramax' is the biggest word as it is the name of the company so it needs to stand out. Music is played in the background to make it seem more dramatic. We could use some sound in ours but it would only be impactful if it was an animation.




Metro Goldwyn Mayer

Unlike the others, MGM has remained simplistic when it comes to animation and sound. The only moving part of this logo is the lion in the middle which roars. The actual logo is complicated with many artistic pieces added. It takes up the whole screen and is balanced on both sides. The background is black which makes the golden-orange colour of it stand out. The production company's name is the biggest part of the logo so it stands out. We will most likely keep our logo design simple and less decorative but MGM's logo intro showed that if we were to make our logo animatic then keeping it simple works too.





Our own production company logo/introduction should be kept short to hold attention but also due to the limited skills and time we have. It is most common for the logo to be featured on a black background with bold lettering to make the name stand out. If the logo were to be an animation  sound (most likely music) should be added. If there is no movement sound should not be added and it should be kept a still.



Thursday, 5 January 2017

Storyboard


The Storyboard

Animation Version

This animatic version of our storyboard includes shot duration, transitions and sound that will be used in our final opening.



 Paper Version

Our storyboard is made up of stills of every frame in our opening placing them in order, allowing us to get a sense of the look and feel of our opening.  To accompany these drawings we added notes on the camera angle, sound, shot duration, location, action, transition and dialogue of each frame.